William Whitman
I love everything about this version of Risk. The custom maps, the blitz option. Only 4 stars though because every time I am the last player standing, the game just keeps going. I'm only playing the unranked matches, but there is no end. It just keeps letting me draft > attack (no one is left to attack) > fortify, repeat. Is this a bug or a feature? Why do I have to surrender to end a game even when I've taken over the whole map?
29 people found this review helpful
We're still working on a fix for this one! Currently what happens is when everyone has left, results are calculated 24h after the game ends - so you'll still have the victory but it'll take 24h before it's applied to your stats. All the best, Luci@SMG
Nick Smeltzer
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Thier dice toll algorithm isn't the lie. It's the battle that's the issue. It picks favorites and it's so obvious. I'm not sure where they messed up, but it's clear that some players walk across the board without a single stroke of bad luck. There's even instances where troops are lost 7 to 1 like you're fighting with sticks against missiles. It's impossible to explain these circumstances and their reassurance as random and to believe that is just optional ignorance.
2 people found this review helpful
our dice algorithm is public so you CAN review it (or have it reviewed by a 3rd party if you wish): https://github.com/smgstudio/risk-dice All the best, Luci@SMG
Brad Cahill
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The game has gotten better. It is well designed with intuitive controls. Its fun way to kill time and you are not bombarded by adds. I recently quit empires and puzzles due to the cost of playing and its pay to win model ( i spent over $16,000 usd in a period of 4 years on that game) and was looking for fun game to kill time. RISK is it! It's a nice change to "just play" and not have to continuously shell out money!
58 people found this review helpful
Thanks for update Brad,
We've put the max 12 (well MAX variable) into the mix for future updates
cheers
Ash@SMG